[1]
Ramadhini, D.A. and Ratri, D. 2025. The Impact of Simulacra in Life Simulation Games “Second Life” on Generation Z’s Self-Confidence. Gorga : Jurnal Seni Rupa. 14, 1 (Jun. 2025), 123–128. DOI:https://doi.org/10.24114/gr.v14i1.65711.