KEEFEKTIFAN MODEL STAD BERBANTU MEDIA PUZZLE TERHADAP HASIL BELAJAR MATEMATIKA MATERI BANGUN DATAR SISWA KELAS IV SDN KARANGROTO 02 SEMARANG T.A 2017/2018
DOI:
https://doi.org/10.24114/jgk.v2i4.13581Abstract
Abstract: The Effectiveness of Media Puzzle-Assisted STAD Model on
Mathematics Learning Outcomes of Flat Build Material for Grade IV Students
at SDN Karangkoto 02 Semarang T.A 2017/2018. This study aims to improve
student learning outcomes fourth grade SDN Karangroto 02 Semarang. The type of
research conducted in this study is quantitative research that is the method of
experiment. The experimental design in this research is pretest-posttest control group
design. With the subject of research fourth grade students SDN Karangroto 02
Semarang. The sampling in this research is by using simple random sampling. The
result of student's learning completeness analysis in classical experimental class is
87,09% with 27 students complete and 4 students unfinished. The result of the study
showed that the average achievement of student learning on the application of STAD
learning model (Students Team Achievement Division) assisted media puzzle better
than conventional learning (lecture).
Keyword : Learning Outcomes, STAD Learning Model, Media Puzzle.
Abstrak : Keefektifan Model STAD Berbantu Media Puzzle Terhadap Hasil
Belajar Matematika Materi Bangun Datar Siswa Kelas IV SDN Karangkoto 02
Semarang T.A 2017/2018. Penelitian ini bertujuan untuk meningkatkan hasil
belajar siswa kelas IV SDN Karangroto 02 Semarang. Jenis penelitian yang
dilakukan dalam penelitian ini yaitu penelitian kuantitatif yakni metode eksperimen.
Desain eksperimen dalam penelitian ini adalah pretest-posttest control group design.
Dengan subjek penelitian siswa kelas IV SDN Karangroto 02 Semarang. Adapun
pengambilan sampel dalam penelitian ini yaitu dengan menggunakan simple random
sampling. Hasil analisis ketuntasan belajar siswa secara klasikal kelas eksperimen
sebesar 87,09% dengan 27 siswa tuntas dan 4 siswa tidak tuntas. Hasil penelitian
menunjukkan bahwa rata-rata prestasi belajar siswa pada penerapan model
pembelajaran STAD (Students Team Achievement Division) berbantu media puzzle
lebih baik dari pada pembelajaran konvensional (ceramah).
Kata Kunci : Hasil Belajar, Model Pembelajaran STAD, Media Puzzle.
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