Penerapan Media Diorama Tiga Dimensi Materi Rantai Makanan untuk Meningkatkan Keterampilan Berpikir Kreatif Siswa Sekolah Dasar
DOI:
https://doi.org/10.24114/jgk.v10.i4.76511Keywords:
Media Diorama, Keterampilan Berpikir Kreatif, IPAS, Rantai Makanan, Penelitian Tindakan KelasAbstract
Pembelajaran IPAS di SD Negeri Dadaha cenderung berpusat pada guru (teacher-centered) dan belum memanfaatkan media konkret, sehingga keterampilan berpikir kreatif siswa tergolong rendah. Penelitian ini bertujuan mendeskripsikan penerapan media diorama tiga dimensi untuk meningkatkan keterampilan berpikir kreatif siswa pada materi rantai makanan. Metode yang digunakan adalah Penelitian Tindakan Kelas (Classroom Action Research) model Kemmis dan McTaggart. Subjek penelitian terdiri atas 27 siswa kelas V SD Negeri Dadaha, Kecamatan Tawang, Kota Tasikmalaya. Pelaksanaan tindakan berlangsung pada 10 dan 24 Juni 2026 melalui alur perencanaan, tindakan, pengamatan, dan refleksi. Data dikumpulkan melalui teknik observasi, tes uraian, dan dokumentasi, kemudian dianalisis secara deskriptif kualitatif dan kuantitatif. Hasil penelitian menunjukkan ketuntasan klasikal meningkat dari 29,62% pada pra-tindakan menjadi 55,55% pada Siklus I, dan mencapai 92,59% pada Siklus II. Kenaikan ini diikuti rerata empat indikator berpikir kreatif pada Siklus II, yakni kelancaran (fluency) 21,85%, keluwesan (flexibility) 22,96%, keaslian (originality) 23,70%, dan elaborasi (elaboration) 24,08%, sejalan dengan kenaikan modul ajar (98,68%) serta kinerja guru (93%). Kesimpulannya, eksplorasi visual-spasial media diorama tiga dimensi efektif meningkatkan berpikir kreatif siswa.
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