Developing Multimedia-Based Interactive Learning Media on Football Learning Courses

Ahmad Al Munawar, Dicky Hendrawan

Abstract


The purpose of this study is to develop multimedia-based interactive learning media on football subject. This research method is R&D, development research where product development consists of four steps namely (1) Define, (2) Design, (3) Development and (4) Dissemination. The population and sample in this study were all class students of 2017 who took football courses at STOK of Bina Guna Medan. Data collection techniques were conducted by observation, interview and questionnaire. The testing phase was carried out with product validation by two media experts, and two material experts, as well as testing on users (students). The data analysis technique used is descriptive analysis technique. The results of this study are: (1) based on two media experts, the score is 83.33 with the category “very appropriate” to be used as a learning medium. (2) based on two material experts, the score was 71.53 with the appropriate category to be used as learning media. (3) based on the assessment by the students gained a total score of 75.90 with the category "very appropriate" as a learning media. Based on the above results, multimedia-based interactive learning media on football learning subject can be used as learning media.


Full Text:

PDF

References


Arsyad A, 2010. Media Pembelajaran. Jakarta: PT Raja Grafindo Persada

Asyhar R, 2012. Kreatif Mengembangkan Media Pembelajaran. Jakarta: Referensi Jakarta.

Cangara. Hafied, 2006. Pengantar Ilmu Komunikasi. Jakarta: PT. Raja Grafindo Persada

Endang S, Nindiea Novselia, 2019. Pengembangan Alat Bantu Latihan Footwork Pada Bulutangkis Berbasis Andorid. Journal Physical

Education, Health and Recreation. Volume: 3, Edisi: 2: 122-130.

Goldengekko, 2014. 10 Design Trends 2014 UX/UI trends for mobile solution. http://www.slideshare.net/goldengekko/mobile-apps-design-trends-2014

Riza Fahmi dkk, 2018. Pengaruh Media Audio Visual Dan Demonstrasi Langsung Terhadap Hasil Tendangan Lurus Pada Ukm Tapak Suci Universitas Lampung. Journal Physical Education, Health and Recreation. Volume: 3, Edisi: 1: 43-52.

Sugiyono, 2008. Metode Penelitian Kuantitatif, Kualitatif dan R & D. Bandung: Alfabeta.




DOI: https://doi.org/10.24114/pjkr.v4i2.15489

Article Metrics

Abstract view : 316 times
PDF - 132 times

Refbacks

  • There are currently no refbacks.


Copyright (c) 2020 Ahmad Al Munawar, Dicky Hendrawan

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Journal Physical Education, Health and Recreation

Program Studi PJKR - Universitas Negeri Medan
Website : http://jurnal.unimed.ac.id/2012/index.php/jpehr
Email : pjkr@unimed.ac.id

Journal Physical Education, Health and Recreation is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License