JS (JURNAL SEKOLAH)
type: channel
description: ISSN : 2548-8856 (Print) | ISSN : 2549-127X (Online) JS (Jurnal Sekolah) memuat artikel yang berkaitan dengan hasil penelitian, pendidikan, pembelajaran, ilmu pengetahuan, budaya, teknologi, bahasa, seni, sosial, dan pengabdian masyarakat. Jurnal ini dikelola oleh Prodi PGSD dan terbit empat kali dalam setahun yaitu pada bulan Maret, Juni, September dan Desember. JS (Jurnal Sekolah) dikelola oleh Prodi Pendidikan Guru Sekolah Dasar (PGSD), Fakultas Ilmu Pendidikan, Universitas Negeri Medan dan bekerjasama dengan Himpunan Dosen PGSD Indonesia. Artikel pada jurnal ini telah melalui proses review oleh tim reviewer dari berbagai perguruan tinggi di Indonesia. Indexed by:
publisher: Universitas Negeri Medan
language: en-US
publication name: JS (JURNAL SEKOLAH)
issn: 2548-8856
copyright: Jurnal Sekolah is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
items: HOME NUMERACY ANAK KELAS V SEKOLAH DASAR BERDASARKAN STATUS SOSIAL EKONOMI ORANG TUA
items: PENGARUH MODEL PEMBELAJARAN ROLE PLAYING TERHADAP KEMAMPUAN LITERASI SISWA KELAS V PADA MATA PELAJARAN BAHASA INDONESIA DI SEKOLAH DASAR
items: ANALISIS KEMAMPUAN LITERASI MEMBACA SISWA KELAS V SEKOLAH DASAR
items: PENDAMPINGAN PENGEMBANGAN KEMAMPUAN MITIGASI BENCANA BERBASIS RENDERFOREST BAGI GURU SEKOLAH DASAR DI DAERAH RAWAN BENCANA GUNUNG SINABUNG RELOKASI SIOSAR MEDAN
items: KAJIAN NILAI KARAKTER PENDIDIKAN PADA TRADISI BUDAYA TUMPEK KRULUT SISWA
items: ANALISIS KARAKTER MANDIRI DALAM PELAKSANAAN EKSTRAKULIKULER DRUMBAND SISWA
items: PENERAPAN PROSEDUR PEMBELAJARAN LITERASI MEMBACA DI SEKOLAH DASAR
items: EKSPLORASI KETERLIBATAN OSIS DALAM MEMBENTUK KARAKTER KEPEMIMPINAN SISWA DI SMAN 1 ANGGANA
items: PERAN GURU DALAM MEMBENTUK KARAKTER KEBHINEKAAN GLOBAL DI SEKOLAH DASAR
items: PENGARUH PENGGUNAAN APLIKASI CANVA TERHADAP KREATIVITAS GURU
items: ANALISIS PEMBELAJARAN SENI RUPA KURIKULUM MERDEKA BELAJAR PADA SISWA KELAS 1 SDN JATIMULYO
items: STRATEGI PEMBELAJARAN DIRIGEN DALAM MELATIH KEPEMIMPINAN PESERTA DIDIK DI MTS KECAMATAN MADANG SUKU II
items: REALITAS PEMBELAJARAN BERDIFERENSIASI DAN PEMBENTUKAN KARAKTER PESERTA DIDIK DI SEKOLAH DASAR DALAM NOVEL TOTTO-CHAN KARYA TETSUKO KUROYANAGI
items: EFEKTIVITAS APLIKASI LENTERA DALAM MENINGKATKAN PEMAHAMAN MATERI ADAT ISTIADAT PADA SISWA KELAS IV SEKOLAH DASAR
items: PENGARUH PENGGUNAAN MEDIA INTERAKTIF, MEDIA GAMBAR, DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR SISWA DALAM PEMBELAJARAN MATEMATIKA
items: EFEKTIVITAS PENGGUNAAN APLIKASI GOOGLE CLASSROOM PADA PEMBELAJARAN SISWA DI UPT SPF SD INPRES PERUMNAS ANTANG III
items: PENGARUH MODEL INKUIRI BERBANTUAN MEDIA AUDIO VISUAL UNTUK MENINGKATKAN MOTIVASI PPKn SISWA SD
items: PENGARUH MODEL PEMBELAJARAN MULTIKULTURAL BERBASIS PROYEK DALAM MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF SISWA SD
items: PENGARUH MODEL SAINS TEKNOLOGI MASYARAKAT TERHADAP HASIL BELAJAR IPAS PADA SISWA KELAS IV SD
items: PENGARUH MODEL PROBLEM BASED LEARNING (PBL) VERSUS PROJECT BASED LEARNING (PjBL) DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR MATEMATIKA
items: IMPLEMENTASI PEMBELAJARAN BERBASIS TECHNOLOGICAL PEDAGOGIGAL CONTENT KNOWLEDGE (TPACK) DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR MATEMATIKA SISWA KELAS 2 SD NEGERI INPRES MALOMPO, NABIRE
items: PENDAMPINGAN DESAIN MODUL AJAR DAN MEDIA PEMBELAJARAN BERBASIS ARTIFICIAL INTELLIGENCE DI SEKOLAH DASAR
items: PENGARUH MEDIA PEMBELAJARAN WORDWALL BERBASIS WEBSITE TERHADAP HASIL BELAJAR PENDIDIKAN PANCASILA SISWA KELAS IV
items: PENGEMBANGAN MEDIA AUDIO VISUAL ANIMASI UNTUK MENINGKATKAN PEMAHAMAN KONSEP KERAGAMAN AGAMA DI SEKOLAH DASAR
items: PENDAMPINGAN PERENCANAAN PEMBELAJARAN BERBASIS PLATFORM DIGITAL PADA GURU-GURU DI SDN 107398 SEI ROTAN DAN SDN 104239 LENGAU SEPRANG
items: ANALISIS KONTEN BUKU TEKS IPAS BERDASARKAN PILAR EDUCATION FOR SUSTAINABLE DEVELOPMENT

HOME NUMERACY ANAK KELAS V SEKOLAH DASAR BERDASARKAN STATUS SOSIAL EKONOMI ORANG TUA
type: item
description: Abstract: This study explores how parental socioeconomic status influences the Home Numeracy practices of fifth-grade students at SDN Giriwangi using a qualitative case study approach. Data were collected from five students and their parents through interviews, observation, and documentation. Despite low education and income levels, many parents showed care and involvement in their children’s numeracy activities. Support ranged from engaging in contextual learning to minimal involvement due to work demands. The study highlights that parental awareness and involvement are more influential than socioeconomic status in shaping Home Numeracy practices. Keyword: Home Numeracy, Elementary School, Socioeconomic Status, Parenting Abstrak: Penelitian ini mengkaji pengaruh status sosial ekonomi orang tua terhadap praktik numerasi di rumah pada siswa kelas V SDN Giriwangi dengan pendekatan kualitatif studi kasus. Data diperoleh dari lima siswa dan orang tuanya melalui wawancara, observasi, dan dokumentasi. Meskipun sebagian besar orang tua memiliki latar belakang pendidikan dan pendapatan yang rendah, banyak dari mereka tetap menunjukkan kepedulian dan keterlibatan dalam aktivitas numerasi anak. Dukungan yang diberikan bervariasi, mulai dari pembelajaran kontekstual hingga keterlibatan minimal karena tuntutan pekerjaan. Studi ini menekankan bahwa kesadaran dan keterlibatan orang tua lebih berpengaruh daripada status sosial ekonomi dalam mendukung numerasi anak. Kata Kunci: Home Numeracy, Sekolah Dasar, Status Sosial Ekonomi, Pola Asuh
creator: Rani Eka Nuraeni
creator: Dindin Abdul Muiz Lidinillah
creator: Ika Fitri Apriani
rights: Copyright (c) 2025 Rani Eka Nuraeni, Dindin Abdul Muiz Lidinillah, Ika Fitri Apriani https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-09
publication date: 2025-09-09
volume: 9
number: 4
starting page: 681
ending page: 695
doi: 10.24114/js.v9i4.65458

PENGARUH MODEL PEMBELAJARAN ROLE PLAYING TERHADAP KEMAMPUAN LITERASI SISWA KELAS V PADA MATA PELAJARAN BAHASA INDONESIA DI SEKOLAH DASAR
type: item
description: Abstract: The purpose of this study was to determine how much influence the Role Playing learning model has on the literacy skills of fifth grade students in Indonesian language lessons. The first problem found was that students were not very interested in reading because they were more interested in short videos. In this study, a quasi-experimental method was used. There were two classes, an experimental class and a control class. The experimental class used the Role Playing model for learning, while the control class used the regular lecture method. The results of the experimental class before treatment were 56.25, but after treatment it increased to 79.17. Meanwhile, the control class only increased by 65.00 from 50.38. The experimental class had an average increase score (N-Gain) of 56.87%, higher than the control score of 31.19%. The results of the t-test showed a significance value of p of 0.001 and an effect size (Cohen's d) of -1.199, indicating that the effect was large. In short, the role playing model succeeded in improving students' literacy skills in all aspects, including reading, writing, speaking, and listening. This model can be used as an alternative for learning Indonesian in elementary schools because it makes the learning atmosphere more active and enjoyable. Keyword: role playing, literacy, Indonesian language, elementary students, quasi-experiment Abstrak: Tujuan dari penelitian ini adalah untuk mengetahui seberapa besar pengaruh model pembelajaran Role Playing terhadap kemampuan literasi siswa kelas V dalam pelajaran Bahasa Indonesia. Masalah pertama yang ditemukan adalah siswa tidak terlalu tertarik untuk membaca karena mereka lebih tertarik pada video pendek. Dalam penelitian ini, metode quasi eksperiment digunakan. Ada dua kelas, kelas eksperimen dan kelas kontrol. Kelas eksperimen menggunakan model Role Playing untuk pembelajaran, sedangkan kelas kontrol menggunakan metode ceramah biasa. Hasil kelas eksperimen sebelum perlakuan adalah 56,…
creator: Anzili Rahma Jannati Adnin
creator: Desak Made Darmawati
rights: Copyright (c) 2025 Anzili Rahma Jannati Adnin, Desak Made Darmawati https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-11
publication date: 2025-09-11
volume: 9
number: 4
starting page: 696
ending page: 706
doi: 10.24114/js.v9i4.66476

ANALISIS KEMAMPUAN LITERASI MEMBACA SISWA KELAS V SEKOLAH DASAR
type: item
description: Abstract: This study is a qualitative study that aims to describe the reading literacy skills of fifth grade students in an elementary school in Cimanggu District in three aspects, namely the aspect of finding information, the aspect of interpreting and integrating, and the aspect of evaluating and reflecting on the contents of the reading. The subjects in this study were fifth grade students, with data collection techniques in the form of tests on 21 students, and interviews. Interviews were conducted using purposive sampling. Data analysis techniques were carried out through the stages of data reduction, data presentation, and drawing conclusions. This study shows that the reading literacy skills of fifth grade students vary in each aspect. Most students are able to find written information well, but still have difficulty in interpreting, integrating, and reflecting on the contents of the reading. The ability to evaluate and reflect on the contents of the reading is the weakest aspect, especially for students with sufficient and lacking categories. Keyword: Ability, Literacy, Reading Abstrak: Penelitian ini merupakan penelitian kualitatif yang bertujuan untuk mendeskripsikan kemampuan literasi membaca siswa kelas V di salah satu sekolah dasar di Kecamatan Cimanggu dalam tiga aspek yakni aspek menemukan informasi, aspek menginterpretasi dan mengintegrasikan serta aspek mengevaluasi dan merefleksi isi bacaan. Subjek dalam penelitian ini adalah siswa kelas V, dengan teknik pengumpulan data berupa tes kepada 21 siswa, dan wawancara. Wawancara dilakukan menggunakan purposive sampling. Teknik analisis data dilakukan melalui tahapan reduksi data, penyajian data, dan penarikan kesimpulan. Penelitian ini menunjukkan bahwa kemampuan literasi membaca siswa kelas V bervariasi pada tiap aspeknya. Sebagian besar siswa mampu menemukan informasi tersurat dengan baik, namun masih kesulitan dalam menginterpretasi dan mengintegrasikan serta merefleksikan isi bacaan. Kemampuan mengev…
creator: Eis Masfiroh
creator: Seni Apriliya
creator: Dwi Alia
rights: Copyright (c) 2025 Eis Masfiroh, Seni Apriliya, Dwi Alia https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-11
publication date: 2025-09-11
volume: 9
number: 4
starting page: 707
ending page: 721
doi: 10.24114/js.v9i4.65561

PENDAMPINGAN PENGEMBANGAN KEMAMPUAN MITIGASI BENCANA BERBASIS RENDERFOREST BAGI GURU SEKOLAH DASAR DI DAERAH RAWAN BENCANA GUNUNG SINABUNG RELOKASI SIOSAR MEDAN
type: item
description: Abstract: The problems found at SDN 047175 Siosar, with a total of 35 teachers, indicate that the curriculum and teaching materials have not systematically integrated disaster mitigation content, teachers' ability to teach mitigation topics is still limited, and most teachers are not yet accustomed to using digital applications like Renderforest to create interactive learning media. This condition is further exacerbated by Siosar's disaster-prone geographical location and limited supporting infrastructure. To address these challenges, a disaster mitigation mentoring program was implemented, utilizing Renderforest as a digital medium for creating animations, videos, and educational presentations. The implementation method includes the preparation, execution, assessment, and evaluation stages. The results of the activity show a significant improvement in teachers' understanding, digital media utilization skills, and student engagement in disaster simulations and projects. In conclusion, this mentoring is effective in improving disaster literacy. The recommendations are directed toward sustainable mentoring and program replication in other disaster-prone schools. Keyword: Reflects the contents of the article Abstrak: Permasalahan yang ditemukan di SDN 047175 Siosar dengan jumlah 35 guru menunjukkan bahwa kurikulum dan bahan ajar belum mengintegrasikan secara sistematis materi mitigasi bencana, kemampuan guru dalam mengajarkan topik mitigasi masih terbatas, serta sebagian besar guru belum terbiasa menggunakan aplikasi digital seperti Renderforest untuk membuat media pembelajaran interaktif. Kondisi ini semakin diperburuk oleh letak geografis Siosar yang rawan bencana serta keterbatasan infrastruktur pendukung. Untuk menjawab tantangan tersebut, dilakukan program pendampingan mitigasi bencana dengan memanfaatkan Renderforest sebagai media digital untuk pembuatan animasi, video, dan presentasi edukatif. Metode pelaksanaan meliputi tahap persiapan, pelaksanaan, penilaian, …
creator: Laurensia Masri Perangin Angin
creator: Halimatussakdiah
creator: Panniance Lumbantobing
creator: Mutiara Nabila
creator: Cindy Aulia Aprianti
creator: Yusron Abda’u Ansya
rights: Copyright (c) 2025 Laurensia Masri Perangin Angin, Halimatussakdiah, Panniance Lumbantobing, Mutiara Nabila, Cindy Aulia Aprianti, Yusron Abda’u Ansya https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-13
publication date: 2025-09-13
volume: 9
number: 4
starting page: 722
ending page: 740
doi: 10.24114/js.v9i4.69065

KAJIAN NILAI KARAKTER PENDIDIKAN PADA TRADISI BUDAYA TUMPEK KRULUT SISWA
type: item
description: Abstract: This study examines the educational character values embedded in the Tumpek Krulut cultural tradition at SMPN Satu Atap 1 Kubutambahan. Tumpek Krulut, known as a day of affection in Balinese culture, expresses love not only toward partners but also toward all living beings. Using a descriptive qualitative approach and case study method, the research finds that this tradition instills ethical, religious, caring, communal, mutual respect, hard work, creativity, communication, environmental concern, social responsibility, and accountability values. Implementing this tradition in schools has the potential to strengthen social bonds and foster peace through the practice of universal values. Keyword: Educational Character Values, Cultural Tradition, Tumpek Krulut. Abstrak: Penelitian ini mengkaji nilai-nilai karakter pendidikan dalam tradisi budaya Tumpek Krulut di SMPN Satu Atap 1 Kubutambahan. Tumpek Krulut, sebagai hari kasih sayang dalam budaya Bali, tidak hanya mengungkapkan kasih sayang kepada pasangan tetapi juga kepada seluruh makhluk. Melalui pendekatan kualitatif deskriptif dan metode studi kasus, penelitian ini menemukan bahwa tradisi ini menanamkan nilai etika, religius, kepedulian, kebersamaan, saling menghormati, kerja keras, kreativitas, komunikasi, peduli lingkungan, peduli sosial, dan tanggung jawab. Implementasi tradisi ini di sekolah berpotensi mempererat hubungan sosial dan menciptakan kedamaian melalui praktik nilai-nilai universal. Kata Kunci: Nilai Karakter Pendidikan, Tradisi Budaya, Tumpek Krulut.
creator: Ketut Heny Juniati
creator: I Nyoman Raka
creator: I Gede Suwindia
rights: Copyright (c) 2025 Ketut Heny Juniati, I Nyoman Raka, I Gede Suwindia https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-19
publication date: 2025-09-19
volume: 9
number: 4
starting page: 741
ending page: 752
doi: 10.24114/js.v9i4.65987

ANALISIS KARAKTER MANDIRI DALAM PELAKSANAAN EKSTRAKULIKULER DRUMBAND SISWA
type: item
description: Abstract: This study aims to analyze the development of students’ independent character through drum band extracurricular activities in elementary school. Independent character is an essential aspect of student development, reflecting their ability to take initiative, manage time, and take responsibility for their tasks. This research uses a qualitative descriptive method with data collected through observation, interviews, and documentation. The results show that students’ active participation in drum band practice enhances their discipline, sense of responsibility, and initiative. The cultivation of an independent character occurs through regular practice routines, role distribution, and periodic performance evaluations. In conclusion, drum band extracurricular activities contribute positively to fostering independent character in elementary school students, especially when supported by coaches and a conducive environment. Keywords: Independent Character, Drum Band Extracurricular Activities Abstrak: Penelitian ini bertujuan untuk menganalisis pembentukan karakter mandiri siswa melalui kegiatan ekstrakurikuler drumband di sekolah dasar. Karakter mandiri merupakan salah satu aspek penting dalam perkembangan peserta didik, yang mencerminkan kemampuan siswa dalam mengambil inisiatif, mengelola waktu, dan bertanggung jawab terhadap tugasnya. Metode penelitian yang digunakan adalah deskriptif kualitatif dengan teknik pengumpulan data melalui observasi, wawancara, dan dokumentasi. Hasil penelitian menunjukkan bahwa keterlibatan aktif siswa dalam latihan drumband dapat meningkatkan sikap disiplin, tanggung jawab, dan inisiatif. Pembinaan karakter mandiri terjadi melalui rutinitas latihan, pembagian peran, serta evaluasi kinerja secara berkala. Kesimpulannya, ekstrakurikuler drumband berkontribusi positif dalam menumbuhkan karakter mandiri pada siswa SD, terutama ketika didukung oleh pelatih dan lingkungan yang kondusif. Kata Kunci: Karakter Mandiri, Ekstra Kurikuler Drum…
creator: Deni Bagastara
creator: Sasmita Sari
rights: Copyright (c) 2025 Deni Bagastara, Sasmita Sari https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-19
publication date: 2025-09-19
volume: 9
number: 4
starting page: 753
ending page: 761
doi: 10.24114/js.v9i4.66541

PENERAPAN PROSEDUR PEMBELAJARAN LITERASI MEMBACA DI SEKOLAH DASAR
type: item
description: Abstract: Reading literacy learning is based on higher-order thinking skills. This study was conducted in elementary schools with high AKM reading literacy scores and is expected to become a best practice for other schools to learn about reading literacy learning procedures in the field. This study describes the pre-reading, reading, and post-reading stages. The researcher used a qualitative approach with an ethnographic method. Data were obtained through observation and interviews with the principal, teachers, and fifth-grade students. The data were analyzed through reduction, presented thematically, and concluded. Overall, the implementation in the fifth grade of SDN X was not yet fully optimal. The suggestion is for teachers to further develop teaching materials, explore reading strategies, and be consistent in learning reflection. Keyword: Reading Literacy Learning, Procedures, Pre-reading, Reading, Post-reading Abstrak: Pembelajaran literasi membaca didasarkan pada kemampuan berpikir tingkat tinggi. Penelitian ini dilakukan di SD berkategori tinggi skor AKM literasi membaca dan diharapkan menjadi best practice sekolah lain agar mengetahui prosedur pembelajaran literasi membaca di lapangan. Penelitian ini menggambarkan tahapan prabaca, membaca, dan pascabaca. Peneliti menggunakan pendekatan kualitatif dengan metode etnografi. Data diperoleh melalui observasi dan wawancara kepada kepala sekolah, guru, dan siswa kelas V. Data dianalisis melalui reduksi, disajikan tematik, dan disimpulkan. Secara keseluruhan, pelaksanaannya di kelas V SDN X belum sepenuhnya optimal. Sarannya guru agar lebih mengembangkan bahan ajar, mengulik strategi membaca, dan mengonsistensikan refleksi pembelajaran. Kata Kunci: Pembelajaran Literasi Membaca, Prosedur, Prabaca, Membaca, Pascabaca
creator: Tiar Rizqi Latifa
creator: Seni Apriliya
creator: Dwi Alia
rights: Copyright (c) 2025 Tiar Rizqi Latifa, Seni Apriliya, Dwi Alia https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-24
publication date: 2025-09-24
volume: 9
number: 4
starting page: 762
ending page: 776
doi: 10.24114/js.v9i4.65579

EKSPLORASI KETERLIBATAN OSIS DALAM MEMBENTUK KARAKTER KEPEMIMPINAN SISWA DI SMAN 1 ANGGANA
type: item
description: Abstract: This study aims to explore how student involvement in the OSIS (Intra-School Student Organization) at SMA 1 Anggana, East Kalimantan, contributes to the development of leadership character through organizational experience. Using a qualitative phenomenological approach, data were collected through in-depth interviews with eight informants, including the OSIS president, core administrators, active members, and the supervising teacher. The main instrument was a semi-structured interview guide. Data analysis followed the Miles and Huberman model, involving data reduction, presentation, and verification. The findings reveal that active involvement in OSIS significantly shapes students’ leadership character, particularly in terms of responsibility, discipline, decision-making, and self-confidence. These results emphasize the vital role of student organizations as a platform for leadership character education in secondary schools Keyword: Student Involvement, Student Leadership, Character Development, Organizational Experience, Secondary School Abstrak: Penelitian ini bertujuan mengungkap bagaimana keterlibatan siswa dalam OSIS di SMA 1 Anggana, Kalimantan Timur, membentuk karakter kepemimpinan mereka melalui pengalaman berorganisasi. Menggunakan pendekatan kualitatif fenomenologis, data dikumpulkan melalui wawancara mendalam terhadap delapan informan, terdiri dari ketua, pengurus inti, anggota aktif OSIS, dan pembina. Instrumen penelitian berupa pedoman wawancara semi-terstruktur. Analisis data dilakukan dengan model Miles dan Huberman melalui proses reduksi, penyajian, dan verifikasi data. Hasil penelitian menunjukkan bahwa keterlibatan dalam OSIS secara signifikan membentuk karakter kepemimpinan siswa, terutama pada aspek tanggung jawab, disiplin, pengambilan keputusan, dan kepercayaan diri. Temuan ini menegaskan pentingnya organisasi siswa sebagai media pembelajaran karakter kepemimpinan di sekolah. Kata Kunci: Keterlibatan OSIS, Kepemimpinan Siswa, Karakter…
creator: Melda Nur Ulandari
creator: Asnar Asnar
creator: Aloysius Hardoko
creator: Suryaningsi Suryaningsih
rights: Copyright (c) 2025 Melda Nur Ulandari, Asnar, Aloysius Hardoko , Suryaningsi https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-24
publication date: 2025-09-24
volume: 9
number: 4
starting page: 777
ending page: 783
doi: 10.24114/js.v9i4.66790

PERAN GURU DALAM MEMBENTUK KARAKTER KEBHINEKAAN GLOBAL DI SEKOLAH DASAR
type: item
description: Abstract: This study aims to analyze the implementation of diversity values ​​in learning by elementary school teachers. The background of the study is based on the importance of multicultural education in forming students' tolerant, inclusive, and fair characters from an early age. This study uses a descriptive qualitative approach with data collection techniques through observation and interviews. The results of the observation show that teachers have implemented most of the diversity learning indicators with an achievement percentage of 75%, which is categorized as good. Teachers actively introduce local and national cultures, encourage cross-cultural communication, and instill the principle of social justice in the classroom environment. However, the aspect of reflection on students' diversity experiences has not been fully implemented. In conclusion, teachers have played a strategic role in integrating diversity values ​​through contextual and participatory learning approaches, which support the formation of the Pancasila Student Profile character Keywords: Role of Teachers, Diversity Character, Elementary School Abstrak: Penelitian ini bertujuan untuk menganalisis implementasi nilai-nilai kebhinekaan dalam pembelajaran oleh guru sekolah dasar. Latar belakang penelitian didasarkan pada pentingnya pendidikan multikultural dalam membentuk karakter siswa yang toleran, inklusif, dan adil sejak dini. Penelitian ini menggunakan pendekatan kualitatif deskriptif dengan teknik pengumpulan data melalui observasi dan wawancara. Hasil observasi menunjukkan bahwa guru telah melaksanakan sebagian besar indikator pembelajaran kebhinekaan dengan persentase capaian sebesar 75%, yang tergolong dalam kategori baik. Guru secara aktif mengenalkan budaya lokal dan nasional, mendorong komunikasi lintas budaya, serta menanamkan prinsip keadilan sosial dalam lingkungan kelas. Meskipun demikian, aspek refleksi terhadap pengalaman kebhinekaan siswa belum sepenuhnya diterapkan. Kesimpulan…
creator: Reza Pratama
creator: Miftahul Mahrus
rights: Copyright (c) 2025 Reza Pratama, Miftahul Mahrus https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-24
publication date: 2025-09-24
volume: 9
number: 4
starting page: 784
ending page: 792
doi: 10.24114/js.v9i4.66663

PENGARUH PENGGUNAAN APLIKASI CANVA TERHADAP KREATIVITAS GURU
type: item
description: Abstract: This study aims to see the effect of using the Canva application on teacher creativity using a quantitative approach with an ex post facto research type. Respondents in this study were class teachers and subject teachers at SDN Bawakaraeng 1 Makassar City with a sample size of 24 teachers. The sampling technique used was the saturated sample technique, by taking the entire population as a sample. The results of the study were divided into descriptive analysis and inferential analysis. It can be concluded that H0 is rejected and H1 is accepted so that it can be said that the use of the Canva application has an effect on teacher creativity. Keyword: Canva application, creativity of teachers and elementary schools Abstrak: Penelitian ini bertujuan untuk melihat pengaruh penggunaan aplikasi canva terhadap kreativitas guru menggunakan pendekatan kuantitatif dengan jenis penelitian ex post facto. Responden dalam penelitian ini merupakan guru kelas dan guru bidang studi di SD Negeri Bawakaraeng 1 Kota Makassar dengan jumlah sampel sebanyak 24 guru. Teknik pengambilan sampel yang digunakan adalah teknik sampel jenuh, dengan mengambil seluruh populasi sebagai sampel. Hasil penelitian dibagi menjadi analisis deskriptif dan analisis inferensial dapat disimpulkan bahwa H0 ditolak dan H1 diterima sehingga dapat dikatakan bahwa penggunaan aplikasi canva berpengaruh terhadap kreativitas guru. Kata Kunci: Aplikasi canva, kreativitas guru dan sekolah dasar
creator: Dinda Claudia Risal Denggo
creator: Cayati
creator: Perawati Bte Abustang
creator: Nurhadifah Amaliyah
rights: Copyright (c) 2025 Dinda Claudia Risal Denggo, Cayati, Perawati Bte Abustang, Nurhadifah Amaliyah https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-25
publication date: 2025-09-25
volume: 9
number: 4
starting page: 793
ending page: 802
doi: 10.24114/js.v9i4.66895

ANALISIS PEMBELAJARAN SENI RUPA KURIKULUM MERDEKA BELAJAR PADA SISWA KELAS 1 SDN JATIMULYO
type: item
description: Abstract: This research aims to analyze the implementation of Fine Arts learning within the Merdeka Belajar Curriculum for first-grade students at SDN Jatimulyo. This study employs a descriptive qualitative method through observation, interviews, and documentation. The results indicate that SDN Jatimulyo has shown progress in implementing the Merdeka Belajar Curriculum, as evidenced by the development of Learning Modules that integrate fine arts elements, the use of concrete media and flexible learning methods, and efforts toward holistic assessment. Teachers have developed flexible learning modules and conducted initial diagnostic assessments, although it was found that adaptation to individual student characteristics and the development of more comprehensive diagnostic assessments still need improvement. Learning implementation demonstrates the use of concrete media and freedom of exploration, but challenges arise in classroom management and facilities to accommodate the creativity of all students. Learning evaluation has moved towards holistic assessment through portfolios and anecdotal records, but the alignment of assessment instruments with learning outcomes and student involvement in self-reflection needs to be intensified. Overall, this research concludes that SDN Jatimulyo has adopted the principles of the Merdeka Curriculum; however, optimizing personalized learning, classroom management, and the development of evaluation instruments are crucial areas requiring continuous improvement for optimal implementation. Keywords: Merdeka Belajar Curriculum Implementation, Fine Arts Learning, Elementary School Students Abstrak: Penelitian ini bertujuan menganalisis implementasi pembelajaran seni rupa Kurikulum Merdeka Belajar pada siswa kelas 1 SDN Jatimulyo. Penelitian ini menggunakan metode deskriptif kualitatif melalui observasi, wawancara, dan dokumentasi. Hasil penelitian menunjukkan bahwa SDN Jatimulyo telah menunjukkan kemajuan dalam implementasi Kurikulum Me…
creator: Triyono
creator: Maulidiawati
rights: Copyright (c) 2025 Triyono, Maulidiawati https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-27
publication date: 2025-09-27
volume: 9
number: 4
starting page: 803
ending page: 809
doi: 10.24114/js.v9i4.67726

STRATEGI PEMBELAJARAN DIRIGEN DALAM MELATIH KEPEMIMPINAN PESERTA DIDIK DI MTS KECAMATAN MADANG SUKU II
type: item
description: Abstract: This research aims to examine the conducting learning strategies implemented at MTs Madang Suku II District in fostering student leadership. Employing a qualitative approach with methods of observation, interviews, and documentation, this study found that conducting learning systematically develops leadership aspects such as self-confidence, decision-making ability, communication, and teamwork. The strategies used include the introduction of basic leadership principles in conducting, training in basic conducting techniques, the application of collaborative practice models, and evaluation and reflection. The research results indicate a significant improvement in students' leadership competencies, supported by the active role of teachers, a conducive school environment, and structured training methods. These findings suggest that arts-based extracurricular activities like conducting can be an effective platform for developing adolescent leadership character. Keywords: Learning Strategies, Conductor/Conducting, Student Leadership, MTs Madang Suku II District. Abstrak: Penelitian ini bertujuan untuk mengkaji strategi pembelajaran dirigen yang diterapkan di MTs Kecamatan Madang Suku II dalam melatih kepemimpinan peserta didik. Menggunakan pendekatan kualitatif dengan metode observasi, wawancara, dan dokumentasi, penelitian ini menemukan bahwa pembelajaran dirigen secara sistematis mengembangkan aspek kepemimpinan seperti kepercayaan diri, kemampuan mengambil keputusan, komunikasi, dan kerja sama tim. Strategi yang digunakan meliputi pengenalan dasar kepemimpinan dalam dirigen, pelatihan teknik dasar dirigen, penerapan model latihan kolaboratif, serta evaluasi dan refleksi. Hasil penelitian menunjukkan peningkatan signifikan pada kompetensi kepemimpinan peserta didik, didukung oleh peran aktif guru, lingkungan sekolah yang kondusif, dan metode pelatihan yang terstruktur. Temuan ini mengindikasikan bahwa kegiatan ekstrakurikuler berbasis seni seperti dirigen dapa…
creator: Anggi Pramuja
creator: Arif Kurniawan
rights: Copyright (c) 2025 Anggi Pramuja, Arif Kurniawan https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-28
publication date: 2025-09-28
volume: 9
number: 4
starting page: 810
ending page: 820
doi: 10.24114/js.v9i4.68129

REALITAS PEMBELAJARAN BERDIFERENSIASI DAN PEMBENTUKAN KARAKTER PESERTA DIDIK DI SEKOLAH DASAR DALAM NOVEL TOTTO-CHAN KARYA TETSUKO KUROYANAGI
type: item
description: Abstract: This study aims to analyze the representation of differentiated instruction and character education in the novel Totto-chan: The Little Girl at the Window by Tetsuko Kuroyanagi. Using a descriptive qualitative approach with documentation and content analysis techniques, data were collected from excerpts in the novel that reflect educational practices at Tomoe Gakuen School. The findings indicate that differentiated instruction was implemented through student autonomy in selecting learning content, varied learning processes tailored to individual learning styles, and diverse, authentic learning products. Additionally, the character development of the main figure, Totto-chan, demonstrates the integration of moral knowledge, moral feeling, and moral behavior shaped contextually through role modeling and experiential learning. These findings highlight the potential of literary texts as an effective medium for internalizing humanistic and inclusive educational values. Keyword: differentiated instruction, character education, Totto-chan novel Abstrak: Penelitian ini bertujuan untuk menganalisis representasi pembelajaran berdiferensiasi dan pembentukan karakter dalam novel Totto-chan karya Tetsuko Kuroyanagi. Menggunakan pendekatan deskriptif kualitatif dengan teknik dokumentasi dan analisis isi, data diperoleh dari kutipan-kutipan dalam novel yang mencerminkan praktik pendidikan di sekolah Tomoe Gakuen. Hasil penelitian menunjukkan bahwa pembelajaran berdiferensiasi diterapkan melalui kebebasan dalam memilih konten belajar, variasi proses pembelajaran yang disesuaikan dengan gaya belajar peserta didik, serta bentuk produk belajar yang beragam dan otentik. Selain itu, pembentukan karakter tokoh utama, Totto-chan, tergambar melalui penguatan nilai-nilai pengetahuan moral, perasaan moral, dan perilaku moral yang terbentuk secara kontekstual melalui keteladanan dan pengalaman belajar. Temuan ini menunjukkan bahwa literasi sastra dapat menjadi media efektif dalam men…
creator: Agie Nurwati
creator: Tatu Hilaliyah
creator: Odin Rosidin
rights: Copyright (c) 2025 Agie Nurwati, Tatu Hilaliyah, Odin Rosidin https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-28
publication date: 2025-09-28
volume: 9
number: 4
starting page: 821
ending page: 828
doi: 10.24114/js.v9i4.66770

EFEKTIVITAS APLIKASI LENTERA DALAM MENINGKATKAN PEMAHAMAN MATERI ADAT ISTIADAT PADA SISWA KELAS IV SEKOLAH DASAR
type: item
description: Abstract: This study aimed to investigate the effectiveness of the LENTERA application in improving fourth-grade students’ understanding of traditional customs in the IPAS subject. The research employed a quantitative approach with a quasi-experimental method. Instruments included tests and questionnaires, and the data were analyzed using normality tests, homogeneity tests, and t-tests. The results showed that the LENTERA application effectively enhanced students’ learning outcomes, with a statistically significant difference shown by the t-test, an average N-Gain of 58.3%, and highly positive responses from students toward the digital learning media. Keyword: effectiveness, traditional customs, LENTERA app, IPAS, understanding Abstrak: Penelitian ini bertujuan untuk mengetahui efektivitas aplikasi LENTERA dalam meningkatkan pemahaman siswa terhadap materi adat istiadat pada mata pelajaran IPAS kelas IV. Penelitian ini menggunakan pendekatan kuantitatif dengan metode kuasi eksperimen. Instrumen yang digunakan berupa tes dan angket, sedangkan analisis data dilakukan melalui uji normalitas, homogenitas, dan uji-t. Hasil penelitian menunjukkan bahwa aplikasi LENTERA efektif dalam meningkatkan hasil belajar siswa, dengan perbedaan signifikan berdasarkan uji-t, rata-rata N-Gain sebesar 58,3%, serta respon siswa yang sangat positif terhadap media pembelajaran berbasis digital yang digunakan. Kata Kunci: efektivitas, adat istiadat, aplikasi LENTERA, IPAS, pemahaman
creator: Risnawati Khoirunnisa
creator: Enjang Yusup Ali
creator: Dety Amelia Karlina
rights: Copyright (c) 2025 Risnawati Khoirunnisa, Enjang Yusup Ali, Dety Amelia Karlina https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-29
publication date: 2025-09-29
volume: 9
number: 4
starting page: 829
ending page: 845
doi: 10.24114/js.v9i4.67671

PENGARUH PENGGUNAAN MEDIA INTERAKTIF, MEDIA GAMBAR, DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR SISWA DALAM PEMBELAJARAN MATEMATIKA
type: item
description: Abstract: Abstract This study aims to analyze the effects of using interactive media and visual media as well as learning motivation on elementary students' mathematics learning outcomes. The research employed a quasi-experimental design with a 2 × 2 factorial arrangement. The population consisted of all fourth-grade students at SD Negeri Inpres Malompo, totaling 60 students, using cluster sampling techniques. The research instruments included a learning motivation questionnaire and a mathematics achievement test. Data analysis was conducted using two-way ANOVA after fulfilling normality and homogeneity assumptions. The results showed a significant difference in learning outcomes between students using interactive media and those using visual media, with interactive media demonstrating superior effectiveness. Furthermore, there was a significant difference in learning outcomes between students with high and low learning motivation. The analysis also revealed a significant interaction effect between the type of media and learning motivation, indicating that interactive media was most effective for students with high motivation. These findings highlight the importance of selecting appropriate instructional media and enhancing student motivation to improve mathematics learning outcomes. It is recommended that teachers optimally utilize interactive media and consider students' motivation to create more effective and engaging learning environments. Keyword: interactive media, visual media, learning motivation, learning outcomes, mathematics. Abstrak: Penelitian ini bertujuan untuk menganalisis pengaruh penggunaan media interaktif dan media gambar serta motivasi belajar terhadap hasil belajar matematika siswa sekolah dasar. Desain penelitian yang digunakan adalah eksperimen semu dengan rancangan faktorial 2 × 2. Populasi penelitian adalah seluruh siswa kelas IV SD Negeri Inpres Malompo yang berjumlah 60 siswa, dengan teknik sampling cluster. Instrumen penelitian meliputi …
creator: Martha Tandi
creator: Rufi’i
creator: Reza Rachmadtullah
rights: Copyright (c) 2025 Martha Tandi, Rufi’i, Reza Rachmadtullah https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-29
publication date: 2025-09-29
volume: 9
number: 4
starting page: 846
ending page: 853
doi: 10.24114/js.v9i4.67288

EFEKTIVITAS PENGGUNAAN APLIKASI GOOGLE CLASSROOM PADA PEMBELAJARAN SISWA DI UPT SPF SD INPRES PERUMNAS ANTANG III
type: item
description: Abstract: This study aims to determine the effectiveness of the use of the Google Classroom application on student learning at the UPT SPF SD Inpres Perumnas Antang III. This study is an experimental study using a quantitative approach. The sample of this study were students who were randomly selected in class V A, V B, and V C with sampling using simple random sampling. The sample in this study was 29 class V A students consisting of 15 boys and 14 girls. The research instruments used were observation sheets, learning outcome tests, questionnaires and documentation. The results of the study were divided into descriptive analysis and inferential analysis. It can be concluded that H0 is rejected and H1 is accepted so that it can be said that the use of the Canva application has an effect on teacher creativity. Keyword: Google Classroom, Student Learning, Class V Learning Outcomes. Abstrak: Penelitian ini bertujuan untuk mengetahui efektivitas penggunaan aplikasi google classroom pada pembelajaran siswa di UPT SPF SD Inpres Perumnas Antang III. Penelitian ini merupakan penelitian eksperimen dengan menggunakan pendekatan kuantitatif. Sampel penelitian ini adalah siswa yang dipilih secara acak pada kelas V A, V B, dan V C dengan pengambilan sampel yaitu menggunakan simple ramdom sampling. Sampel dalam penelitian ini sebanyak 29 siswa kelas V A yang terdiri dari 15 laki-laki dan 14 perempuan. Instrumen penelitian yang digunakan adalah lembar observasi, tes hasil belajar, angket dan dokumentasi. Hasil penelitian dibagi menjadi analisis deskriptif dan analisis inferensial dapat disimpulkan bahwa H0 ditolak dan H1 diterima sehingga dapat dikatakan bahwa penggunaan aplikasi canva berpengaruh terhadap kreativitas guru. Kata Kunci: Google Classroom, Pembelajaran Siswa, Hasil belajar Kelas V.
creator: Sri Evi
creator: Perawati Bte Abustang
creator: Syamsul Alam
creator: Jusmawati
rights: Copyright (c) 2025 Sri Evi, Perawati Bte Abustang, Syamsul Alam, Jusmawati https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-29
publication date: 2025-09-29
volume: 9
number: 4
starting page: 854
ending page: 861
doi: 10.24114/js.v9i4.66941

PENGARUH MODEL INKUIRI BERBANTUAN MEDIA AUDIO VISUAL UNTUK MENINGKATKAN MOTIVASI PPKn SISWA SD
type: item
description: Abstract: This quasi-experimental study examined the effect of the Audio-Visual Assisted Inquiry Learning Model on motivation and learning outcomes in Civics Education (PPKn) among third-grade elementary students. Using lottery-based random sampling without replacement, 54 students from a population of 83 were selected: 27 from SDN 10 Lalembuu (experimental group) and 27 from SDN 1 Lalembuu (control group). ANOVA analysis revealed a statistically significant difference in PPKn learning motivation between the experimental group (exposed to the intervention) and the control group (conventional learning) (F = 157.977; p < 0.05). The model significantly enhances both motivation and academic achievement in PPKn. Keyword: Inquiry Model, Audio Visual Media, Motivation Abstrak: Penelitian eksperimen semu ini bertujuan mengetahui pengaruh Model Pembelajaran Inkuiri berbantuan Media Audio Visual terhadap motivasi dan hasil belajar PPKn siswa kelas 3 SD. Populasi berjumlah 83 siswa, dengan sampel 54 siswa (27 kelompok eksperimen dari SDN 10 Lalembuu dan 27 kelompok kontrol dari SDN 1 Lalembuu) dipilih secara random sampling. Data dianalisis menggunakan ANOVA. Hasil menunjukkan perbedaan signifikan pada motivasi belajar PPKn antara kelompok eksperimen (yang menggunakan model inkuiri berbantuan audio visual) dan kelompok kontrol (model konvensional) (F=157,977; p<0,05). Simpulannya, model inkuiri berbantuan audio visual berpengaruh signifikan meningkatkan motivasi dan hasil belajar PPKn siswa. Kata Kunci: Model Inkuiri, Media Audio Visual, Motivasi
creator: Luh Putu Sri Ayu Fridawati
creator: I Made Sedana
creator: Putu Sanjaya
rights: Copyright (c) 2025 Luh Putu Sri Ayu Fridawati, I Made Sedana , Putu Sanjaya https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-30
publication date: 2025-09-30
volume: 9
number: 4
starting page: 862
ending page: 873
doi: 10.24114/js.v9i4.69393

PENGARUH MODEL PEMBELAJARAN MULTIKULTURAL BERBASIS PROYEK DALAM MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF SISWA SD
type: item
description: Abstract: This research aims to determine the effect of implementing a multicultural project-based learning model on enhancing students' creative thinking abilities. The research activities were conducted at UPT SPF SD Negeri Pannara. This type of research is an experiment with a quantitative approach using a One Group Pretest-Posttest design. The population of the study includes all fifth-grade students, namely classes VA and VB. The sample was randomly selected using simple random sampling techniques, with a total sample of 32 students from class VA, consisting of 20 male students and 12 female students. The instruments used include observation sheets, creative thinking ability tests, and documentation. Data were analyzed through descriptive and inferential analysis. Based on the analysis results, the null hypothesis (H₀) is rejected, and the alternative hypothesis (H₁) is accepted, which means that the multicultural project-based learning model has a significant effect on improving thinking skills. creative of elementary school students. Thus, it can be concluded that the application of a multicultural project-based learning model is effective in enhancing students' creative thinking abilities. The implications of this research indicate the importance of integrating a multicultural approach and project-based learning in the teaching process at elementary schools. Keyword: Multicultural Learning, Project-Based, Creative Thinking Skills, Elementary School Abstrak: Penelitian ini bertujuan untuk mengetahuii pengaruh penerapan model pembelajaran multikultural berbasis proyek terhadap peningkatan kemampuan berpikir kreatif siswa. Kegiatan penelitian dilaksanakan di UPT SPF SD Negeri Pannara. Jenis penelitian ini adalah eksperimen dengan pendekatan kuantitatif menggunakan desain One Group Pretest-Posttest. Populasi penelitian mencakup seluruh siswa kelas V, yaitu kelas VA dan VB. Sampel dipilih secara acak menggunakan teknik simple random sampling, dengan jumlah sampel…
creator: Fatihah Amania Firman
creator: Jusmawati
creator: Perawati Bte Abustang
creator: Muh. Khaedar
rights: Copyright (c) 2025 Fatihah Amania Firman, Jusmawati, Perawati Bte Abustang, Muh. Khaedar https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-30
publication date: 2025-09-30
volume: 9
number: 4
starting page: 874
ending page: 886
doi: 10.24114/js.v9i4.66947

PENGARUH MODEL SAINS TEKNOLOGI MASYARAKAT TERHADAP HASIL BELAJAR IPAS PADA SISWA KELAS IV SD
type: item
description: Abstract: This quasi-experimental study aimed to analyze the effect of the Science Technology Society (STM) Model on IPAS among fourth-grade students at Elementary School Cluster II, Ranomeeto. A random sampling technique selected the sample, comprising 27 students from SDN 5 Ranomeeto (experimental group) instructed using the STM Model and 26 students from SDN 6 Ranomeeto (control group) taught conventionally. Data analysis employed ANOVA. Results demonstrated a statistically significant difference in learning outcomes between the experimental and control groups (F(1,51) = 371.72, p < 0.05). The STM Model exerts a significant effect on enhancing students' IPAS learning outcomes. Keyword: Science Technology Society Model, Learning Outcomes, Science and Science. Abstrak: Penelitian eksperimen semu ini bertujuan menganalisis pengaruh Model Sains Teknologi Masyarakat (STM) terhadap Hasil Belajar IPAS siswa kelas IV SD Gugus II Ranomeeto. Sampel diambil secara random sampling, terdiri dari 27 siswa SDN 5 (kelompok eksperimen) yang diajar dengan model STM dan 26 siswa SDN 6 (kelompok kontrol) yang diajar secara konvensional. Analisis data menggunakan uji ANOVA. Hasil penelitian menunjukkan terdapat perbedaan signifikan hasil belajar antara kelompok eksperimen dan kontrol (F = 371,72; p < 0,05). Model Sains Teknologi Masyarakat berpengaruh signifikan terhadap peningkatan Hasil Belajar IPAS siswa. Kata Kunci: Model Sains Teknologi Masyarakat, Hasil Belajar, IPAS.
creator: Putu Eka Santi Wardani
creator: Ni Nyoman Lisna Handayani
creator: I Nyoman Raka
rights: Copyright (c) 2025 Putu Eka Santi Wardani , Ni Nyoman Lisna Handayani , I Nyoman Raka https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-30
publication date: 2025-09-30
volume: 9
number: 4
starting page: 887
ending page: 898
doi: 10.24114/js.v9i4.69395

PENGARUH MODEL PROBLEM BASED LEARNING (PBL) VERSUS PROJECT BASED LEARNING (PjBL) DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR MATEMATIKA
type: item
description: Abstract: This study aims to analyze the effects of Problem-Based Learning (PBL) and Project-Based Learning (PjBL) models, as well as students’ learning motivation, on mathematics learning outcomes among fifth-grade elementary students. The research was motivated by persistently low mathematics achievement at the primary level, often attributed to teacher-centered approaches and insufficient student motivation. A 2x2 factorial experimental design was employed, involving 54 students from SD Negeri Inpres Malompo, Papua, divided into two experimental groups: Class A using the PBL model and Class B using the PjBL model. Data were collected through a mathematics achievement test and a learning motivation questionnaire, both validated for reliability and content. Data analysis was conducted using Two-Way ANOVA. The results revealed that the instructional model did not have a significant effect on mathematics learning outcomes (p = 0.107), while learning motivation had a highly significant effect (p = 0.000). Moreover, there was no significant interaction between the instructional model and motivation level (p = 0.435). These findings suggest that learning outcomes are more strongly influenced by individual motivation rather than the choice of instructional model. The coefficient of determination (R²) of 0.545 indicates that 54.5% of the variance in learning outcomes can be explained by the combined effects of the instructional model and learning motivation.This study highlights the importance of strengthening students’ learning motivation as a central focus in improving mathematics instruction in elementary schools, alongside the contextual and adaptive use of innovative teaching models. Keyword: Problem-Based Learning, Project-Based Learning, learning motivation, mathematics achievement, elementary education. Abstrak: Penelitian ini bertujuan untuk menganalisis pengaruh model pembelajaran Problem-Based Learning (PBL) dan Project-Based Learning (PjBL) serta tingkat motiv…
creator: Luxmita Anna satuti
creator: Sabariah
creator: Suharti
rights: Copyright (c) 2025 Luxmita Anna satuti, Sabariah, Suharti https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-30
publication date: 2025-09-30
volume: 9
number: 4
starting page: 899
ending page: 911
doi: 10.24114/js.v9i4.67286

IMPLEMENTASI PEMBELAJARAN BERBASIS TECHNOLOGICAL PEDAGOGIGAL CONTENT KNOWLEDGE (TPACK) DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR MATEMATIKA SISWA KELAS 2 SD NEGERI INPRES MALOMPO, NABIRE
type: item
description: Abstract: Abstract This study aims to analyze the effect of the Technological Pedagogical Content Knowledge (TPACK) -based learning model and direct instruction on the mathematics learning outcomes of second-grade elementary students, with learning motivation considered as a moderating variable. A quasi-experimental approach with a 2x2 factorial design was employed, involving 80 students from SD Negeri Inpres Malopo, Nabire. The research instruments included a mathematics achievement test and a learning motivation questionnaire, both of which were validated for reliability and construct validity. Data were analyzed using two-way ANOVA after meeting the assumptions of normality and homogeneity. The results indicate that the TPACK-based learning model is significantly more effective than direct instruction in improving students' mathematics learning outcomes (p < 0.05). Furthermore, learning motivation has a significant impact on learning achievement; students with high motivation achieved better outcomes than those with low motivation. A significant interaction effect was also found between the learning model and motivation level (p < 0.05), where highly motivated students who received TPACK-based instruction obtained the highest scores. These findings highlight the importance of combining innovative pedagogical approaches and strategies to enhance student motivation in order to improve mathematics education quality at the elementary level. Keyword: TPACK, learning motivation, learning outcomes, mathematics education, elementary school Abstrak: Penelitian ini bertujuan untuk menganalisis pengaruh model pembelajaran berbasis Technological Pedagogical Content Knowledge (TPACK) dan pembelajaran langsung terhadap hasil belajar matematika siswa kelas 2 SD, dengan mempertimbangkan motivasi belajar sebagai variabel moderator. Penelitian ini menggunakan pendekatan kuasi eksperimen dengan desain faktorial 2x2 yang melibatkan 80 siswa di SD Negeri Inpres Malopo, Nabire. Instru…
creator: Arsyati Etni Malisan
creator: Retno Danu Rusmawati
creator: Yoso Wiyarno
rights: Copyright (c) 2025 Arsyati Etni Malisan, Retno Danu Rusmawati, Yoso Wiyarno https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-30
publication date: 2025-09-30
volume: 9
number: 4
starting page: 912
ending page: 919
doi: 10.24114/js.v9i4.67287

PENDAMPINGAN DESAIN MODUL AJAR DAN MEDIA PEMBELAJARAN BERBASIS ARTIFICIAL INTELLIGENCE DI SEKOLAH DASAR
type: item
description: Abstract: Mastery of technology in education in this digital era has become a necessity, especially in improving learning outcomes and the quality of learning as a provision for students' future. The aim of implementing this PKM is to increase teacher competence regarding the creation of Artificial Intelligence-based teaching modules and learning media through providing education, training and workshops so that they can develop themselves in utilizing AI. The method applied in this mentoring activity is the Technical Guidance (Bimtek) method which is offered for the implementation of activities with a training model consisting of: 1) Preparation stage; 2) Implementation stage; 3) Assessment stage; and 4) Evaluation stage. This service was carried out at Sei Rotan Village Elementary School from March to June 2025. The results of this community partnership service activity showed that teachers were able to develop Artificial Intelligence-based teaching modules and learning media using Chat GPT, Heyzine, Canva, and Gamma. Keyword: Teaching Module; Media; Artificial Intelligence Abstrak: Penguasaan teknologi dalam pendidikan di era yang serba digital ini menjadi sebuah keharusan terutama dalam meningkatkan hasil belajar dan kualitas pembelajaran sebagai bekal untuk masa depan siswa. Tujuan pelaksanaan PKM ini yaitu untuk meningkatkan kompetensi guru terkait pembuatan modul ajar dan media pembelajaran berbasis Artificial Intelligence melalui pemberian pendidikan, pelatihan, dan workshop agar dapat mengembangkan diri dalam memanfaatkan AI. Metode yang diterapkan dalam kegiatan pendampingan ini yaitu metode Bimbingan Teknis (Bimtek) yang ditawarkan terhadap pelaksanaan kegiatan dengan model pelatihan yang terdiri dari: 1) Tahap persiapan; 2) Tahap pelaksanaan; 3) Tahap penilaian; dan 4) Tahap evaluasi. Pengabdian ini dilaksanakan di SDN Desa Sei Rotan pada bulan Maret sampai dengan Juni 2025. Hasil dari kegiatan pengabdian kemitraan masyarakat ini menunjukkan bahwa guru ma…
creator: Imelda Free Unita Manurung
creator: Halimatussakdiah
creator: Riti Humaya
creator: Nurhairani
rights: Copyright (c) 2025 Imelda Free Unita Manurung, Halimatussakdiah, Riti Humaya, Nurhairani https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-30
publication date: 2025-09-30
volume: 9
number: 4
starting page: 920
ending page: 930
doi: 10.24114/js.v9i4.69476

PENGARUH MEDIA PEMBELAJARAN WORDWALL BERBASIS WEBSITE TERHADAP HASIL BELAJAR PENDIDIKAN PANCASILA SISWA KELAS IV
type: item
description: Abstract: This study aims to see the effect of using wordwall learning media on student learning outcomes using a quantitative approach and pre-experimental research type. The sample in this study were 32 students of class IV A of SD Inpres Anagowa, Gowa Regency. The sampling technique used was purposive sampling. Data collection methods used were observation sheets, tests, and documentation. The results of the study were divided into two descriptive analyses and inferential analyses. It can be concluded that H0 is rejected and H1 is accepted so that it can be said that the use of wordwall learning media has an effect on the learning outcomes of class IVA students. Keyword: Learning Media, Wordwall, Learning Outcomes, Pancasila Education. Abstrak: Penelitian ini bertujuan untuk melihat pengaruh penggunaan media pembelajaran wordwall terhadap hasil belajar siswa dengan menggunakan pendekatan kuantitatif dan jenis penelitian pre-eksperimental. Sampel dalam penelitian ini adalah siswa kelas IV A SD Inpres Anagowa Kabupaten Gowa yang berjumlah 32 orang. Teknik pengambilan sampel yang digunakan adalah teknik sampel bertujuan (purposive sampling). Metode pengumpulan data yang digunakan yaitu lembar observasi, tes, dan dokumentasi. Hasil penelitian dibagi menjadi dua analisis deskriptif dan analisis inferensial dapat disimpulkan bahwa H0 ditolak dan H1 diterima sehingga dapat dikatakan bahwa penggunaan media pembelajaran wordwall berpengaruh terhadap hasil belajar siswa kelas IVA. Kata Kunci: Media Pembelajaran, Wordwall, Hasil Belajar, Pendidikan Pancasila.
creator: Rifqa Nur Amalina
creator: R. Supardi
creator: Satriawati
creator: A. Alfiani Damayanti
rights: Copyright (c) 2025 Rifqa Nur Amalina, R. Supardi, Satriawati, A. Alfiani Damayanti https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-30
publication date: 2025-09-30
volume: 9
number: 4
starting page: 931
ending page: 938
doi: 10.24114/js.v9i4.67158

PENGEMBANGAN MEDIA AUDIO VISUAL ANIMASI UNTUK MENINGKATKAN PEMAHAMAN KONSEP KERAGAMAN AGAMA DI SEKOLAH DASAR
type: item
description: Abstract: This study aims to improve students' understanding of religious diversity in Indonesia using animated video as an audiovisual learning medium. The method used is Design and Development (D&D) with the ADDIE model. Research instruments include observation, expert validation questionnaires, tests, and interviews. Data were analyzed through expert validation, N- gain test, and pretest-posttest comparison. Expert validation averaged 91.4% (very good). The average pretest score was 59,96, increasing to 85.93 in the posttest, with an N-gain of 0,65 (moderately effective). The media is proven to be appropriate and effective in enhancing students’ learning outcomes. Keyword: animated audio visual, learning media, pancasila education learning Abstrak: Penelitian ini bertujuan untuk meningkatkan pemahaman siswa terhadap materi keragaman agama di Indonesia melalui media audio visual video animasi. Metode yang digunakan adalah Design and Development (D&D) dengan model ADDIE. Instrumen penelitian meliputi observasi, angket validasi ahli, tes, dan wawancara. Analisis data menggunakan validasi ahli, uji N- gain, dan perbandingan pretest-posttest. Hasil validasi ahli menunjukkan rata-rata 91,4% (sangat baik). Rata-rata nilai pretest diperoleh rata-rata nilai pretest sebesar 59,96 meningkat menjadi 85,93 pada posttest, dengan N-gain sebesar 0,65 (cukup efektif). Media terbukti layak dan dapat meningkatkan hasil belajar siswa. Kata Kunci: media audio visual animasi, media pembelajaran, pendidikan pancasila
creator: Shanas Azzahra Fitriana
creator: Ellianawati
creator: Decky Avrilianda
rights: Copyright (c) 2025 Shanas Azzahra Fitriana, Ellianawati, Decky Avrilianda https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-30
publication date: 2025-09-30
volume: 9
number: 4
starting page: 939
ending page: 947
doi: 10.24114/js.v9i4.66879

PENDAMPINGAN PERENCANAAN PEMBELAJARAN BERBASIS PLATFORM DIGITAL PADA GURU-GURU DI SDN 107398 SEI ROTAN DAN SDN 104239 LENGAU SEPRANG
type: item
description: Abstract: Mentoring in lesson planning using digital platforms plays a crucial role in improving the quality of education, particularly by supporting teachers in integrating technology into the learning process. This study aims to enhance teachers' pedagogical competence in designing digital-based lesson plans. The research method consists of four main stages: preparation, implementation, monitoring and evaluation, and follow-up. The study population includes teachers from SDN 107398 Sei Rotan and SDN 104239 Lengau Seprang, with a sample of 25 teachers. Data were collected through observations, interviews, and document analysis before and after the mentoring program. The results indicate a significant improvement in teachers' abilities, with lesson planning scores increasing from 51% to 82%. Teachers have become more proficient in integrating technology into the teaching process, utilizing platforms such as Canva, Kahoot, and Wordwall to create more interactive learning experiences. Thus, the digital-based mentoring program has proven effective in enhancing teachers' professional competence, motivating them to continue innovating, and encouraging the adoption of more creative and dynamic teaching strategies. Keyword: Mentoring; Lesson Planning; Teachers; Digital Platform. Abstrak: Pendampingan dalam perencanaan pembelajaran berbasis platform digital memiliki peran krusial dalam meningkatkan kualitas pendidikan, terutama dalam membantu guru mengadaptasi teknologi dalam proses pembelajaran. Penelitian ini bertujuan untuk meningkatkan kompetensi pedagogik guru dalam merancang pembelajaran berbasis digital. Metode yang digunakan mencakup empat tahapan utama: persiapan, pelaksanaan, monitoring dan evaluasi, serta tindak lanjut. Populasi penelitian meliputi guru di SDN 107398 Sei Rotan dan SDN 104239 Lengau Seprang, dengan sampel sebanyak 25 guru. Data dikumpulkan melalui observasi, wawancara, serta analisis dokumen sebelum dan sesudah pendampingan. Hasil penelitian menun…
creator: Nurmayani
creator: Halimatussakdiah
creator: Rani Marisanta
creator: Waliyul Maulana Siregar
rights: Copyright (c) 2025 Nurmayani, Halimatussakdiah, Rani Marisanta, Waliyul Maulana Siregar https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-30
publication date: 2025-09-30
volume: 9
number: 4
starting page: 948
ending page: 956
doi: 10.24114/js.v9i4.69478

ANALISIS KONTEN BUKU TEKS IPAS BERDASARKAN PILAR EDUCATION FOR SUSTAINABLE DEVELOPMENT
type: item
description: Abstract: This study analyzes the representation of Education for Sustainable Development (ESD) content in Indonesian primary school IPAS textbooks through three main pillars: environmental, social, and economic. Using qualitative content analysis and NVIVO software, the findings reveal that ESD content is unevenly and inconsistently distributed across grade levels. Environmental themes lack continuity, social themes are more consistent, while economic aspects are shallow. These findings highlight the need for systematic and spiral integration of ESD into the curriculum to foster sustainable thinking in students. Keyword: IPAS, Primary School, Education for sustaibility development Abstrak: Penelitian ini menganalisis representasi konten Pendidikan untuk Pembangunan Berkelanjutan (ESD) dalam buku teks IPAS SD berdasarkan tiga pilar utama: lingkungan, sosial, dan ekonomi. Menggunakan metode analisis isi kualitatif dan perangkat lunak NVIVO, penelitian menemukan bahwa distribusi konten ESD belum merata dan tidak konsisten antar jenjang. Pilar lingkungan paling tidak stabil, sosial relatif lebih konsisten, sementara ekonomi cenderung dangkal. Hasil ini menunjukkan pentingnya integrasi sistematis dan spiral ESD dalam kurikulum untuk membentuk pola pikir berkelanjutan pada peserta didik Kata Kunci: IPAS, Sekolah Dasar, Education for sustaibility development
creator: Gigih Pambudi
creator: Suroso Mukti Leksono
creator: Ila Rosmilawati
rights: Copyright (c) 2025 Gigih Pambudi, Suroso Mukti Leksono, Ila Rosmilawati https://creativecommons.org/licenses/by-sa/4.0
license: https://creativecommons.org/licenses/by-sa/4.0
date: 2025-09-30
publication date: 2025-09-30
volume: 9
number: 4
starting page: 957
ending page: 966
doi: 10.24114/js.v9i4.67194