PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS COOPERATIVE LEARNING UNTUK MATA PELAJARAN ILMU PENGETAHUAN ALAM (IPA)

Novi Larasati, Julaga Situmorang, Hamonangan Tambunan

Abstract


Abstrak: Penelitian ini bertujuan untuk: (1) menghasilkan media pembelajaran interaktif yang layak digunakan, mudah dipelajari dan dapat dipakai untuk pembelajaran individual, (2) untuk mengetahui keefektifan media pembelajaran interaktif yang dikembangkan untuk pembelajaran IPA pada siswa sekolah dasar. Jenis penelitian ini adalah penelitian pengembangan yang menggunakan model pengembangan produk Borg dan Gall yang dipadu dengan model pengembangan pembelajaran Dick dan Carey. Model pengembangan produk pembelajaran ini merupakan model yang disusun secara terprogram dengan urutan yang sistematis dan memenuhi karakteristik siswa usia SD dalam belajar. Hasil penelitian menunjukkan: (1) uji ahli materi IPA berada pada kualifikasi sangat sesuai (95,08 %), (2) uji ahli desain pembelajaran berada pada kualifikasi sangat sesuai (93,96 %), (3) uji ahli rekayasa perangkat lunak dan desain grafis  berada pada kualifikasi sangat sesuai (86,70 %), uji coba perorangan berada pada kualifikasi sangat sesuai (91,43 %), uji coba kelompok kecil berada pada kualifikasi sangat sesuai (93,63 %), uji coba lapangan berada pada kualifikasi sangat sesuai (97.96%). Dengan demikian, pengujian hipotesis membuktikan bahwa terdapat perbedaan yang signifikan antara hasil belajar siswa yang dibelajarkan dengan menggunakan media pembelajaran interaktif dan hasil belajar siswa yang dibelajarkan dengan menggunakan media pembelajaran poster.

 

Kata Kunci: Pengembangan Media Pembelajaran, Cooperative Learning, Mata Pelajaran IPA

 

Abstract: This study aims to: (1) produce interactive learning media that are feasible to use, easy to learn and can be used for individual learning, (2) to determine the effectiveness of interactive learning media developed for science learning in elementary school students. This type of research is development research that uses the Borg and Gall product development model combined with the learning development model of Dick and Carey. This learning product development model is a model that is arranged in a programmed order in a systematic order and meets the characteristics of elementary school age students in learning. The results showed: (1) the IPA material expert test was very suitable (95.08%), (2) the learning design expert test was very appropriate (93.96%), (3) the software engineering expert test and graphic design are very suitable qualifications (86.70%), individual trials are very suitable qualifications (91.43%), small group trials are very suitable qualifications (93.63%), field trials are the qualifications are very appropriate (97.96%). Thus, hypothesis testing proves that there are significant differences between student learning outcomes that are learned using interactive learning media and student learning outcomes that are learned using poster learning media.

 

Keywords: Development of Learning Media, Cooperative Learning, Science Subjects


Full Text:

PDF

References


Ahmad R. (1997) Media Instruksional Edukatif. Jakarta: Rineka Cipta

Anita Lie. (2007). Cooperative Learning. Jakarta : Grasindo

Arikunto, Suharsimi. (2003). Evaluasi Pembelajaran. Jakarta : Rineka Cipta

Arsyad , Azhar. (2003). Media pembelajaran. Jakarta: CV. Rajawali Djamarah

Borg, W R & Gall, M D. (2005). Educational research: an introduction, Fourth Edition. New York: Longman. Inc.

Bruner, J.S. (1960). The Process of Education. London: Harvard University Press.

Bruner, J.S. (1961). “The Act of Discovery”. Romey, W.D. (1968). Inquiry Techniques For Teaching Science. New Jersey : Prentice Hall, INC.,Englewood Cliffts.

Dick, W. Carey dan Carey, L. (2005). The systematic design of instruction. United States of America: Scott Foresman and Company.

Elliot D, Wilson D & Boyle S. (2014). Science learning via multimedia portal resources: The Scottish case. British Journal of Educational Technology, 45(4):571-580. doi: 10.1111/bjet.12085

Gulo, W.(2002). Strategi Belajar Mengajar. Jakarta: Grasindo

Heinich, R., & Heinich, R. (2011). Instructional media and technologies for Learning. Englewood Cliffs, N.J: Merrill.

Johnson, E. B. (2002). Contextual Teaching and Learning. California : Corwin Press, INC.

Lie, A. (2002). Cooperative Learning. Jakarta: Geasindo.

Mayer RE & Moreno R (2003). Nine ways to reduce cognitive load in multimedia learning. Educational Psychologist, 38(1):43–52. doi: 10.1207/S15326985EP3801_6

Mayer, Richard E. (2001). Multimedia Learning. terj: Teguh W. Utomo. Yogyakarta: Pustaka Pelajar.

Miarso, Yusufhadi. (2009). Menyemai Benih Teknologi Pendidikan. Jakarta: Prenada Media.

Moos DC & Marroquin E (2010). Multimedia, hypermedia, and hypertext: Motivation considered and reconsidered. Computers in Human Behavior, 26(3):265-276. doi: 10.1016/j.chb.2009.11.004

Oemar H. (2003). Perencanaan Pengajaran Berdasarkan Pendekaatn Sistem. Jakarta: Bumi Aksara.

Park, S., & Lim. J. (2007). Promoting Positive Emotion in Multimedia Learning Using Visual illustrations. Journal of Educational Multimedia and Hypermedia. 16(2). 141-163.

Pastore R. (2012). The effects of time-compressed instruction and redundancy on learning and learners’ perceptions of cognitive load. Computers & Education, 58(1):641-651. doi: 10.1016/j.compedu.2011.09.018

Schnotz W & Rasch T. (2005). Enabling, facilitating, and inhibiting effects of animations in multimedia learning: Why reduction of cognitive load can have negative results on learning. Educational Technology Research and Development, 53(3):47-58. doi: 10.1007/BF02504797

Schnotz W (2008). Why multimedia learning is not always helpful? In JF Roquet, R Lowe & W Schnotz (eds). Understanding multimedia documents. New York: Springer. doi: 10.1007/978-0-387-73337-1

Slavin, Robert E. (2005). Cooperative Learning (cara efektif dan menyenangkan pacu prestasi seluruh peserta didik). Bandung: Nusa Media

Sudjana, (1992). Metode Statistika. Bandung : Tarsito.

Sudjana, Nana. (2009). Penilaian hasil proses belajar mengajar. Bandung: Rosda karya.

Sugiyono, (2008), Metode Penelitian Kuantitatif Kualitatif dan R&D,Bandung: Alfabeta

Sweller, J. (1994). Cognitive load theory, learning difficulty and instructional design. Learning and Instruction, 4, 295 – 312.

Sweller, J. (1998). Cognitive architecture and instructional design. Educational Psychology Review, 10(3), 252 – 264.

Wood, J. (2001). Can software support children's vocabulary development? [versielektronik]. Journal of Language Learning & Technology, 5, 166-265.




DOI: https://doi.org/10.24114/jtikp.v6i1.16948

Article Metrics

Abstract view : 263 times
PDF - 290 times

Refbacks

  • There are currently no refbacks.


Lisensi Creative Commons
Jurnal Teknologi Informasi dan Komunikasi dalam Pendidikan is licensed under a Lisensi Creative Commons Atribusi 4.0 Internasional.