THE EFFECT OF MAGIC-SQUARE GAME IN IMPROVING 10th GRADER STUDENTS’ SPEAKING ACHIEVEMENT

Marisa Sitompul and Tjut Ernidawati

Abstract


This Study was an experimental research. The objective was to discover the
significance of using magic square game in improving 10th grader students’
speaking achievement. Twenty students were taken as the sample: 10 students for
the experimental group and 10 students for the control group. The students in the
experimental group were given magic square game as the media to practice their
speaking skill. The magic square game was used to improve students’
achievement in speaking, while the control group were taught without the magic
square game. They only use textbooks. The students’ performance were evaluated
by using Fulcher’s (2003) Foreign Service Institute (FSI) Weighting Table. The
scoring was done by the English teacher and the researcher. The research findings
shows that the reliability of the test was high, i.e. 0,99, whereas the T-observed
value at the level of significance 0,05 is 20 and it was lower than the T-critic(22).
Therefore, the alternative hypothesis was accepted. It can be concluded that the
students’ speaking achievement taught by using magic square game was
significantly higher than those whom taught without using magic square game. So,
English teacher are suggested to use magic square game in practicing the students’
speaking achievement.Key words: Magic-Square game, Speaking Achievement

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DOI: https://doi.org/10.24114/reg.v4i4.5250

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