Effectiveness of the Design Platform Canva on the Creative Thinking of Visual Communication Design Students
Keywords:
Canva, Creative Thinking, Experiment, Assessment RubricAbstract
Technology has penetrated the creative industry, particularly in the Visual Communication Design sector, particularly in the field of visual design tools. One clear example of this technological advancement is the Canva instant design platform. Canva has become a widely used design application due to its user-friendly design features. Therefore, this study aims to analyze the influence and impact of instant design platforms, specifically Canva, on the creative thinking skills of Visual Communication Design (DKV) students. Data collection was conducted through an experimental method involving 30 respondents. Respondents were divided into two groups: users of the Canva instant design platform and users of the Adobe family of conventional design platforms. Based on the results of the data processing and experiment, it can be concluded that the Canva instant design platform has a significant impact on students' creative thinking patterns, particularly in terms of fluency in expressing ideas visually. The findings indicate that Canva users tend to have higher creative thinking scores than Adobe users, with average scores in the moderate creative range. Assessment was conducted using a creative thinking rubric with five main indicators: fluency, originality, elaboration, symbolism, and flexibility.References
Adiluhung, H. (2021). Proses Kreatif Tim Desainer Rancang Bangun Kendaraan Tempur Kelas Ringan Pt Pindad. Gorga : Jurnal Seni Rupa, 10.
Annisa Nur Amini, & Budi Suswanto. (2024). Pengaruh Aplikasi Canva Terhadap Kreativitas Desain Komunikasi Visual Pada Mahasiswa Magang SCTV 2023. https://ojs.ibm.ac.id/index.php/interpretasi/article/view/243/231
Deswanty, A., Fajrie, N., Kironoratri, L., Guru Sekolah Dasar, P., Keguruan dan Ilmu Pendidikan Universitas Muria Kudus Jl Lkr Utara, F., Kulon, K., Bae, K., & Kudus Jawa Tengah Indonesia, K. (2024). Analisis Kreativitas Menggambar Flora Melalui Metode Ekspresi Bebas Siswa Kelas Vi Sd 5 Gondangmanis. Gorga:Jurnal Seni Rupa, 13.
Gusti, I., Piantara, N., Putu, I., Martadi, A., Putra, U., Putu, P., Wibawa, S., Komunikasi, D., Rupa, S., & Desain, D. (2021). Adaptasi Desainer Grafis Di Era Perkembangan Aplikasi Instan Desain (Graphic Designer Adaptation in the Era of Instant Application Design Development) (Vol. 1).
Hs, A., Anugrah, A., Sosiologi, A. A., Hakim, L., Sosiologi, A., & Sosiologi, C. L. (2023). Pemanfaatan Canva Sebagai Media Perancangan Grafis. Jurnal Kajian Dan Penelitian Umum, 1(6), 36–41. https://doi.org/10.47861/jkpu-nalanda.v1i5.612
Kuncoro Adi, Y. (2022). Profil Kemampuan Berpikir Kreatif Peserta Didik Kelas Vi Ditinjau Dari Prestasi Akademik. Jurnal Sinektik, 5. https://doi.org/10.33061/js.v3i2.7533
Lase, J. H., Gea, L. I., Telaumbanua, K. S., & Ndruru, M. (2024). Analisis Pengaruh Penggunaan Canva Terhadap Kreativitas Mahasiswa PBSI pada Mata Kuliah Penulisan Modul. Indo-MathEdu Intellectuals Journal, 5(3), 3617–3623. https://doi.org/10.54373/imeij.v5i3.1409
Moussadecq, A., Darmawan, A., & Rohiman, R. (2022). Perancangan Ambient Media Sebagai Media Iklan Layanan Masyarakat Bahaya Adiksi Internet. Gorga : Jurnal Seni Rupa, 11(2). https://doi.org/10.24114/gr.v11i2.43009
Nur Astrida, D., & Arifudin, D. (n.d.). JPMB: Jurnal Pemberdayaan Masyarakat Berkarakter Pengenalan dan Pelatihan Desain Grafis Menggunakan Canva untuk Meningkatkan Kreatifitas Mahasiswa. 5(1), 65–72. http://journal.rekarta.co.id/index.php/jpmb
Rahmasari, E. A., & Yogananti, A. F. (2021). Kajian Usability Aplikasi Canva (Studi Kasus Pengguna Mahasiswa Desain). Andharupa: Jurnal Desain Komunikasi Visual & Multimedia, 7(01). https://doi.org/10.33633/andharupa.v7i01.4292
Rinaldo, J., & Sukmayadi, Y. (2023). Pengembangan Modul Elektronik Seni Grafis Untuk Peserta Didik SMA. Gorga : Jurnal Seni Rupa, 12(1). https://doi.org/10.24114/gr.v12i1.44151
Rismanita, E., Marto, H., & Sakka, A. (2011). Teori Struktur Intelektual Guilford. In Suara Intelektual Gaya Matematika) (Vol. 3, Issue 1).
Romlah, S., Tinggi, S., Islam, A., & Bangil, P. (2021). Penelitian Kualitatif Dan Kuantitatif (Pendekatan Penelitian Kualitatif dan Kuantitatif): Pancawahana : Jurnal Studi Islam, 16(1), 1–13. https://ejournal.kopertais4.or.id/tapalkuda/index.php/pwahana/article/view/4321
Setiono, D. (2023). Kajian dan Penelitian Canva Sebagai Aplikasi Desain Pilihan Mahasiswa Seni. https://ejurnal.itenas.ac.id/index.php/rekamakna/article/download/10787/3510
Siregar, F. S., Siregar, A., Sagala, R. S., & Abady, A. N. (2023). Pengaruh Pembelajaran Model Tpsr (Teaching Personality And Sosial Responsibility) Terhadap Berfikir Kreatif Dan Tanggung Jawab Pada Mata Kuliah Evaluasi Pendidikan. School Education Journal PGSD FIP UNIMED, 13(2), 128. https://doi.org/10.24114/sejpgsd.v13i2.46105
Statistik Canva untuk Tahun 2025 (Pengguna, Pendapatan & Tren). (n.d.). Retrieved July 23, 2025, from https://www.answeriq.com/canva-statistics/
Syahrizal, H., & Jailani, M. S. (2023). Jenis-Jenis Penelitian Dalam Penelitian Kuantitatif dan Kualitatif. Jurnal QOSIM Jurnal Pendidikan Sosial & Humaniora, 1(1). https://doi.org/10.61104/jq.v1i1.49
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Ramdani Abdul Malik, Ramanda Dimas Surya Dinata, Freddy Hendrawan

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Copyright
Authors published in this journal agree to the following terms:
- The copyright of each article is retained by the author (s).
- The author grants the journal the first publication rights with the work simultaneously licensed under the Creative Commons Attribution License, allowing others to share the work with an acknowledgment of authorship and the initial publication in this journal.
- Authors may enter into separate additional contractual agreements for the non-exclusive distribution of published journal versions of the work (for example, posting them to institutional repositories or publishing them in a book), with acknowledgment of their initial publication in this journal.
- Authors are permitted and encouraged to post their work online (For example in the Institutional Repository or on their website) before and during the submission process, as this can lead to productive exchanges, as well as earlier and larger citations of published work.
- Articles and all related material published are distributed under a Creative Commons Attribution-ShareAlike 4.0 International License.
License
Gorga : Jurnal Seni Rupa is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.









