PENGARUH MODEL PEMBELAJARAN KOOPERATIF TGT TERHADAP HASIL BELAJAR IPAS SISWA DI KELAS IV SD

Authors

  • Martina Estepania Hinal Siahaan Universitas Katolik Santo Thomas
  • Regina Sipayung Universitas Katolik Santo Thomas
  • Darinda Sofia Tanjung Universitas Katolik Santo Thomas https://orcid.org/0000-0002-4464-6060
  • Frikson Jony Purba Universitas Katolik Santo Thomas
  • Heka Maya Sari Br Sembiring Universitas Katolik Santo Thomas

DOI:

https://doi.org/10.24114/sejpgsd.v15i4.70679

Keywords:

Cooperative Learning, Learning Outcomes, IPAS , Teams Games Tournament

Abstract

This study aims to determine the effect of the Teams Games Tournament cooperative learning model on student learning outcomes in IPAS (Integrated Science) in grade IV at Dharma Wanita Pertiwi Elementary School. The background of this study stems from the initial evaluation results which showed that most students had not achieved the minimum competency standard, with 74.19% of students falling into the “Needs Improvement” category. The TGT model was chosen because it integrates group cooperation, educational games, and academic competition that stimulate motivation, active participation, and in-depth understanding of concepts. This study used an experimental method with a one-group pretest-posttest design. The research sample consisted of all 31 fourth-grade students, selected using total sampling technique. The research instruments included learning outcome tests and student response questionnaires. Data analysis was conducted using the N-Gain test to measure learning outcome improvement and the t-test to examine the significance of the difference between pretest and posttest scores. The results showed an average N-Gain of 0.56, which falls into the moderate category (0.3≤ < 0.7), indicating a significant improvement in learning outcomes. The t-test produced a t-count of 6.116, which was greater than the t-table of 1.696 (α = 0.05), so Ha was accepted and Ho was rejected. These findings prove that the TGT cooperative learning model has a positive and significant effect on IPAS learning outcomes, while also increasing motivation, activity, cooperation skills, and a more enjoyable learning atmosphere in the classroom.

References

Adiputra, D. K., & Heryadi, Y. (2021). Meningkatkan Hasil Belajar Siswa Melalui Model Pembelajaran Kooperatif Tipe TGT (Teams Games Tournament) Pada Mata Pelajaran Ipa Di Sekolah Dasar. Jurnal Holistika, 2, 104–111. https://doi.org/https://doi.org/10.24853/holistika.5.2.104-111

Arikunto, S. (2021). Prosedur Penelitian: Suatu Pendekatan Praktik. Rineka Cipta.

Atikah, Fatya, A., Irsal, H., & Gusmaneli. (2024). Implementasi Strategi Cooperative Learning Dalam Pembelajaran. PUSTAKA: Jurnal Bahasa Dan Pendidikan, 4(3), 90–105. https://doi.org/10.56910/pustaka.v4i3.1458

Banjarnahor, Y. D. M., & Siregar, H. (2025). Peningkatan Hasil Belajar Matematika Melalui Model Teams Games Tournament Kelas V SDN 064974 Medan Tembung (Vol. 11, Issue 1).

Cahyati, E. (2021). Application of the Teams Games Tournament Model to Mathematics Learning Outcomes in Elementary Schools. Social, Humanities, and Education Studies (SHEs): Conference Series, 4(6), 1061–1068. https://jurnal.uns.ac.id/shes

Hariyanto, A. (2019). Model Pembelajaran Teams Games Tournament (TGT) & Jigsaw Melalui Pendekatan Saintifik. Deepublish.

Istarani, I. (2022). Model Pembelajaran Inovatif. Media Persada.

Banjarnahor, Y. D. M., & Siregar, H. (2025). Peningkatan Hasil Belajar Matematika Melalui Model Teams Games Tournament Kelas V Sdn 064974 Medan Tembung. INOVATIF, 11(1), 44–58. https://doi.org/10.55606/cendikia.v4i2.2869

Malau, J. G., Elvri Simbolon, & Sitorus, M. H. (2024). Pengaruh Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) Pada Pembelajaran Pak Terhadap Hasil Belajar Siswa Kelas XI SMA NEGERI 1 Pegagan Hilir Tahun Pembelajaran 2024/2025. Pediaqu : Jurnal Pendidikan Sosial Dan Humaniora, 4(3), 4407–4422.

Marwati, E., Anugrahana, A., & Betris, P. Y. A. (2023). Upaya Peningkatan Hasil Belajar Bahasa Indonesia melalui Model Pembelajaran Cooperative Learning Tipe Team Games Tournament (TGT) Kelas IV SD Negeri Plaosan 1. Jurnal Pendidikan Tambusai, 7(1), 2601–2607.

Prasetya, H. (2023). Model Pembelajaran Inovatif Untuk Meningkatkan Hasil Belajar Siswa Sekolah Dasar. . Pustaka Pelajar.

Rusman, T., Pratiwi, A. A. S., & Suroto. (2020). Perbandingan Hasil Belajar Melalui Model Pembelajaran Course Review Horay, Teams Games Tournament Dan Numbered Heads Together Dengan Memperhatikan Minat Belajar. Economic Education and Entrepreneurship Journal, 3(1), 9–18.

Sabila, R. F., & Isroah. (2021). Pengaruh Model Belajar-mengajar Kooperatif Tipe Team Game Tournament (TGT) terhadap Hasil Belajar Akuntansi Dasar Kompetensi Jurnal Penyesuaian Murid Kelas X Akuntansi. Kajian Pendidikan Akuntansi Indonesia, 10(1), 1–13.

Sholikhah, A. B., Cahyono, B. E. H., & Andriani, I. Y. (2025). Peningkatan Hasil Belajar Matematika Melalui Model Pembelajaran Cooperative Learning Tipe Teams Games Tournament (TGT) pada Siswa Kelas IV di SDN 01 Winongo. Lencana: Jurnal Inovasi Ilmu Pendidikan, 3(1), 125–136. https://doi.org/10.55606/lencana.v3i1.4493

Sudjana, N. (2022). Penilaian Hasil Proses Belajar Mengajar. Remaja rosdakarya.

Sugiyono. (2021). Metode Penelitian Kualitatif. CV Alfabeta.

Sugiyono. (2023). Metode Penelitian Kuantitatif, Kualitatif, dan R&D. Alfabeta.

Tanjung, D. (2016). meningkatkan hasil belajar IPS siswa dengan menerapkan model pembelajaran kooperatif tipe time gemes tournament (TGT) di kelas V SDN 200111 Padang sidempuan. IV.

Tanjung, D. S., Ambarwati, N. F., Juliana, & Prayuda, M. S. (2024). Application of the Problem Based Learning Model to Improve Students’ Learning Outcomes and Critical Thinking Ability on Mathematics Lessons in Primary School. Jurnal Pa, 8(3), 307–318.

Tanjung, D. S., & Juliana. (2022). Pengaruh Model Pembelajaran Berbasis Proyek terhadap Hasil Belajar Matematika Siswa Sekolah Dasar. Elementary School Journal PGSD FIP Unimed, 12(1), 37–44.

Tanjung, D. S., & Juliana. (2023). The Effect of Giving Rewards on Fifth-Grade Elementary Students’ Mathematics Learning Outcomes Pengaruh Pemberian Reward Terhadap Hasil Belajar Matematika Siswa Kelas V Sekolah Dasar. 12(6), 1396–1406.

Tanjung, D. S., Juliana, & HS, D. W. S. (2023). Improving Fourth-Grade Students’ Learning Outcomes Using the Discovery Learning Method in Indonesian at SD Negeri 200111 Padangsidimpuan. Primary: Jurnal Pendidikan Guru Sekolah Dasar, 12(5), 1302–1313.

Tanjung, D. S., Mahulae, S., & Tumanggor, A. F. M. (2022). Pengaruh Model Pembelajaran Picture and Picture Berbantuan Media Audio Visual Terhadap Hasil Belajar Siswa. Jurnal Mutiara Pendidikan Indonesia, 7(2), 145–154.

Tanjung, D. S., Pinem, I., Mailani, E., & Ambarwati, N. F. (2024). Penelitian Tindakan Kelas

(Pertama). PT. Sonpedia Publishing Indonesia.

Tanjung, D. S., Sembiring, R. K., & Habeahan, D. F. (2022). Pengaruh Penggunaan Gadget terhadap Hasil Belajar Siswa Pada Mata Pelajaran Bahasa Indonesia Kelas III di Sekolah Dasar Medan. School Education Journal PGSD Fip Unimed, 12(2), 176–184

Wahyuni, A., Atmaja, G. T., Khasanah, K., Maulida, N. A., Zaini, M., Putra, A. P., Fajeriadi, H., Hartati, D., & Khatimah, H. (2024). Meningkatkan hasil belajar siswa tentang sistem peredaran darah dengan pembelajaran kooperatif tipe CIRC dan TGT. Journal of Biology Creative Education, 1(2), 78–83.

Additional Files

Published

2025-12-29